The project
Objects Of Ambiquity: an introduction into the role of the object mediator, looks at a possible future situation where the designer as been installed within such a situation; as a creative mediator, working with historical records and artefacts within an institutions collection. The story of Objects of Ambiquity is a vessel used to highlight the role of fiction within historical records. Whilst doing this it simultaneously question’s the designers possible role within this context and how this will alter our understanding of what a museum is in the future.
The book is split into two parts, the first a fiction which follows the object mediator during the first months of employment, and the second, a non fiction which explains the choices made by the object mediator and the background of the project.